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Clash at Timpan-ni, Part II

TDG #97-11

Part two of Tactical Decision Game number 97-9, "Clash at Timpan-ni," is offered.

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Operation DEEP STRIKE

TDG #97-10

Tactical decision game #97-10, "Operation DEEP STRIKE," is described.

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Clash at Timpan-ni

TDG #97-9

Tactical Decision Game (TDG) number 97-9, "Clash at Timpan-ni," is described.

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Skirmish at Pheoville

TDG #97-8

A tactical decision game in which one's mission is to support a Marine squad patrol pinned down in an irrigation ditch south of an abandoned village made of wooden structures is presented. A plan of action must be developed.

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Rest No More

TDG #97-7

A tactical decision game is presented. A military engagement situation is given and readers are asked to write down and mail in what they would do if in a similar situation.

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Contact at the Han Lu River Bridge

TDG #97-6

Tactical Decision Game #97-6, "Contact at the Han Lu River bridge," is presented

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Meeting at the ‘Mounds’–The platoon commander

TDG #97-5

By Maj John F. Schmitt, USMCR This scenario is the continuation of TDG #97-3, “Meeting at `The Mounds,’ only this time you are the platoon commander instead of the squad

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Battle of Sanna’s Post

TDG #97-4

By Capt Douglas J. MacIntyre Situation You are the commanding officer of a rifle company with an assault amphibious vehicle (AAV) platoon and a combined antiarmor team (CAAT) made up

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Military Thinking and Decisionmaking Exercises

The authors suggest ways Marines can spend part of their day honing their warfighting skills.

Jones and King suggest ways Marines can spend part of their day honing their warfighting skills. Military insight and decision-making skills can be developed through discussion, decision games, battlefield studies and war games.

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Meeting at ‘The Mounds’

TDG #97-3

By Maj John F.  Schmitt. USMCR This TDG should look familiar. Its scenario is essentially the same as the one encountered in TDG #97-1 for which three solutions are given

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A Pointed Projection of Power

TDG #97-2

This scenario is the continuation of TDG #96-12, "A Bridge Too Far" (MCG, Dec96) and Solution A to that TDG which appears on pp. 83-84 of this issue.

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