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The Combat Leader’s ‘Bible’

Review.

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Observations on Four Years of TDGs

Marines tend to be arrogant about their ability to make sound tactical decisions and issue clear, concise orders. But expertise in tactics does not come naturally-nor automatically with rank or age. It comes only from constant practice and study. To take command of Marines without this preparation is to violate a trust.

Expertise in tactics comes only from practice and study. An analysis of Tactical Decision Games turned up several trends, including uniformity, improved judgment and willingness to accept uncertainty.

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The Relative Combat Power Matrix

Why not try out this idea in some tactical decision games?

No sure method exists for guaranteeing sound tactical decisions, but having a technique for analyzing a tactical situation can be helpful. Tips for thinking about maneuver, firepower, protection and leadership are offered.

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Peacetime Landing Operations

Lessons from Haiti, 1915

Past decisions to "Send in the Marines" were not always bloody affairs. Many times they were models of efficiency, with teamwork and coordination paying off in successful fashion. Here's one such intervention along with several relevant lessons for modern-day Marines.

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The Decision

TDG #94-2

A military tactical decision game is presented.

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Action at Oxford

TDG #93-12

You are the executive officer of Company L (Lima), 3d Battalion, 7th Marines. You are operating in rolling, wooded terrain. Vehicles move best on the roads, not at all in the woods, the battalion is presently on the defensive, currently in reserve, your company is moving northeast via Oxford to

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Defending Narrow Pass

TDG #93-11

You have decided to defend Narrow Pass and the spurs to either side with 1st Platoon reinforced with the heavy machineguns. You send 2d Platoon forward as an outpost in the vicinity of the dry gully to the south, with plans to withdraw it through Narrow Pass. The heavy machineguns from the ridge

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NEO From Instablia

TDG #93-10

The MEU is afloat on a routine deployment. Suddenly, in the nearby Third World country of Instablia a disaffected military faction launches a violent coup attempt. The Inslablian President escapes capture but is believed to be in hiding in the countryside near Instablia City. Random violence and

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Driving for la porta

TDG #93-9

ou are the company commander of Company B, 1st Reconnaissance Battalion, (Light Armored). Your company consists of three platoons, each of four LAV-25S, your own LAV-25, your executive officer's LAV-C2, a section of four LAV-ATs, an attached section of four ATs from Company C. and your company

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The Attack on Schmitt Pass

TDG #93-8

Again, this TDG places more emphasis on the rationale behind quick decisionmaking. Readers are still asked to formulate their initial concept within a strict time limit. But instead of providing a capsule explanation as has been customary, readers must provide what would be their commander's

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The Defense of Schmitt Pass

TDG #93-7

Your mission is to defend, even if bypassed, the abandoned crossroads hamlet of Chappell at the east mouth of the Schmitt Pass in order to prevent the enemy from rapidly pushing his forces through this gap in the ridgeline. Your platoon consists of three rifle squads and an attached weapons squad

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