To Ambush or Not to Ambush
TDG #04-4Norton presents Tactical Decision Game Number 04-2. It offers situation wherein military forces need to decide, in a span of 30 seconds, whether or not to ambush an enemy.
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Norton presents Tactical Decision Game Number 04-2. It offers situation wherein military forces need to decide, in a span of 30 seconds, whether or not to ambush an enemy.
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Pinto highlights the Tactical Decision Game #04-3 applying on a given situation. Details of the game is presented.
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Drake presents Tactical Decision Game #04-1, a military exercise on attacking and seizing a platoon.
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Mullen presents the situation of tactical decision game #03-11, also known as the Dumas Sucker Punch. The requirement for the development of a tactical solution is also provided.
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Gould presents a Tactical Decision Game #03-10 for Marine Corps. The requirement of the game is to issue the orders that will be given to the subordinates within a time limit of 5 minutes. The rationale for the decisions and a sketch of the plan is provided.
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Branstetter presents Tactical Decision Game #03-9 called "Offroading."
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Maj David H. Mayhan presents the Tactical Desicion Game #03-7.
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